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DTSTAMP:20260708T160702Z
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UID:10015012-1784718000-1784725200@live-events-ucsc.pantheonsite.io
SUMMARY:Holmes\, J. (CM) - Towards a Multi-dimensional Model of User Load
DESCRIPTION:Games user researchers (GURs) use various methods to understand when a game is overloading its players. In games research where data-driven multimodal approaches are necessary to drive insights\, the currently available tools to measure user load are coarse\, one-dimensional\, and often aggregated. The more dominant instruments\, such as the Cognitive Load Scale (CLS) and the NASA-TLX\, rely on player reflections of mental effort\, primarily at the end of the playtest session\, to distinguish different cognitive load types. This makes it difficult to: (1) understand where specifically players are struggling and experiencing high load\, especially at the non-reflective subconscious level\, (2) identify where that load is primarily coming from (e.g.\, perceptual clutter or difficulty/skill imbalance)\, and (3) examine user overload at scale\, a crucial component of designing a game with large player bases. Telemetry is the behavioral record of what players are doing from moment to moment\, in varying degrees of granularity. Telemetry has served as a powerful tool to understand player behaviors at scale\, yet is rarely used to measure user load\, especially through a validated multidimensional framework. This dissertation proposes that behavioral signatures of specific load constructs are observable in game telemetry\, and a model built and validated on such telemetry can measure the distinct components of each load at the moment-to-moment granularity of individual play\, as opposed to aggregated magnitude. This dissertation consists of three parts: (1) Validation through construct manipulation and reference measurement. Specifically\, manipulating theoretically grounded load constructs and confirming that the proposed telemetry features respond as predicted\, relative to the established measurements collected alongside them (e.g.\, NASA-TLX\, pupillometry\, secondary-task). (2) Individual-level validation through rigorous longitudinal examination of the same players repeatedly across many sessions such that load constructs can be tracked at the within-person granularity. This is necessary to establish that the measure works for an individual player and not just for population averages. (3) Test the user load model by applying it to naturalistic game telemetry. Additionally\, this phase will entail the development of an insight-oriented measurement tool for GURs based on our validated user load model. The overarching contribution is a behavioral\, telemetry-based method for measuring multidimensional user load in games\, validated to measure load within each person (individual-level). This gives GURs a scalable tool and replicable process for detecting user load in commercial game telemetry. \nEvent Host: Jonattan Holmes\, Ph.D. Student\, Computational Media \nAdvisor: Magy Seif El-Nasr \nZoom: https://ucsc.zoom.us/j/98245962806?pwd=HnkwPMFSamQJFrE5aihbZbKDBbt4s9.1 \nPasscode: 347521
URL:https://live-events-ucsc.pantheonsite.io/event/holmes-j-cm-towards-a-multi-dimensional-model-of-user-load/
LOCATION:
CATEGORIES:Ph.D. Presentations
ATTACH;FMTTYPE=image/jpeg:https://live-events-ucsc.pantheonsite.io/wp-content/uploads/2026/04/ph.d.-presentation-graphic-option2.jpg
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DTSTART;TZID=America/Los_Angeles:20260723T120000
DTEND;TZID=America/Los_Angeles:20260723T140000
DTSTAMP:20260708T162027Z
CREATED:20260708T162027Z
LAST-MODIFIED:20260708T162027Z
UID:10015013-1784808000-1784815200@live-events-ucsc.pantheonsite.io
SUMMARY:Li\, J. (CM) - Detecting Failure to Adapt: Reading Self-Regulated Learning Breakdowns from Game Telemetry through Plan Recognition
DESCRIPTION:Three learners who fail the same level of an educational game the same number of times can be failing in three different ways\, and the difference determines what each should do next. Yet the measures a game’s logs are usually reduced to (completion time\, error counts\, mastery estimates) render the three identical. This proposal takes one breakdown as its object: failure-to-adapt\, the case where the game has repeatedly surfaced evidence that a learner’s current approach is failing and the learner’s approach shows no responsive change. The construct is grounded in Winne and Hadwin’s monitor-and-control model of self-regulated learning and defined at the level of the learner’s plan. To detect it\, a plan-recognition engine maintains a continuously updated probability estimate of which strategy the learner is executing across the whole trace; an episode is flagged when that estimate shows no evidence-responsive revision. Because behavior alone cannot settle what broke down\, flagged episodes are validated against learners’ own verbal reports\, coded blind\, and decomposed into monitoring failure\, control failure\, or control the trace cannot show. Three studies carry the work: detection and diagnosis on real telemetry from an educational game\, including a comparison against the analytics the field already runs; a formative study of what a facilitator (an instructor or teaching assistant running a class play session) must see to judge correctly which learners need attention; and a documented authoring case carrying the detection to a second game. The contribution is knowledge for game-based-learning researchers: a theory-grounded construct\, a validated way to detect it from play\, and the authoring knowledge to embed that detection in new games. \nEvent Host: Jiahong Li\, Ph.D. Student\, Computational Media \nAdvisor: Magy Seif El-Nasr \nZoom: https://ucsc.zoom.us/j/93238603235?pwd=zENRsu82HRj4JYKcMEn9MZibU8kC7F.1 \nPasscode: 835328
URL:https://live-events-ucsc.pantheonsite.io/event/li-j-cm-detecting-failure-to-adapt-reading-self-regulated-learning-breakdowns-from-game-telemetry-through-plan-recognition/
LOCATION:
CATEGORIES:Ph.D. Presentations
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DTSTART;TZID=America/Los_Angeles:20260723T180000
DTEND;TZID=America/Los_Angeles:20260723T190000
DTSTAMP:20260709T204751Z
CREATED:20260709T204751Z
LAST-MODIFIED:20260709T204751Z
UID:10015081-1784829600-1784833200@live-events-ucsc.pantheonsite.io
SUMMARY:How to Apply to the Premed Postbacc Program
DESCRIPTION:Join UC Santa Cruz Healthcare Pathways for a live online information session to learn about our Premed Postbacc Cohort\, Premed and Pre-Health DIY Pathways\, and other program offerings. \nWe’ll provide an overview of our programs and cover how to apply for our next admissions cycle\, which opens in August. We’ll also discuss the application process\, admissions timeline\, coursework\, advising\, MCAT preparation\, and more. \nYou’ll have plenty of time to ask questions and connect directly with program staff. \nClaim your seat today.
URL:https://live-events-ucsc.pantheonsite.io/event/how-to-apply-to-the-premed-postbacc-program/
LOCATION:Silicon Valley Campus\, 3175 Bowers Avenue\, Santa Clara\, CA\, 95054\, United States
CATEGORIES:Lectures & Presentations,Meetings & Conferences,Training
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BEGIN:VEVENT
DTSTART;TZID=America/Los_Angeles:20260726T010000
DTEND;TZID=America/Los_Angeles:20260727T005959
DTSTAMP:20260605T221746Z
CREATED:20260416T165515Z
LAST-MODIFIED:20260605T221746Z
UID:10012229-1785027600-1785113999@live-events-ucsc.pantheonsite.io
SUMMARY:The Dickens Universe featuring 'Bleak House'
DESCRIPTION:The Dickens Universe is a unique cultural event that brings together scholars\, teachers\, students\, and members of the general public for a week of stimulating discussion and festive social activity on the beautiful Santa Cruz campus of the University of California—all focused on one or two Victorian novels\, usually (but not always) one by Charles Dickens. In 2026\, the Dickens Universe will feature Bleak House by Charles Dickens. \nDickens’s ninth novel\, published between 1852-1853\, shines a light on social injustice and the devastating effects of a corrupt legal system\, following the entangled lives of those caught in the never-ending Jarndyce and Jarndyce case. Told in alternating narrative voices\, this rich literary experiment plays with a variety of genres from detective fiction and social realism to melodrama and satire. As characters move from city to suburb\, from mansions to slums\, we discover unexpected connections among classes\, plots\, and characters. \nNow in its 46th year of operation\, the Dickens Universe combines features of a scholarly conference\, a festival\, a book club\, and a summer camp. Participants include people of all ages and walks of life—distinguished scholars\, graduate students\, undergraduates\, retirees\, young professionals\, high school teachers\, and anyone who loves reading and enjoys long Victorian novels. \nHere are some things that make the Universe such a special experience. \n\nThe college lifestyle: participants live on campus\, eat together in the student dining hall\, and have time to meet and come to know each other in different ways.\nEveryone is reading the same book. We all have this one important thing in common.\nThe activities include formal lectures\, small discussion groups\, films\, daily Victorian teas\, performances\, and Victorian dancing.\n\nThe Universe offers a week of total immersion in the world of Victorian fiction with friendly\, like-minded colleagues in a beautiful setting. Whether we’re returning to a Dickens novel that everyone knows and loves\, or branching out into a Victorian novel by another author who might be less familiar\, during the Universe we build a community out of our passion for reading\, talking with one another\, and bringing Victorian culture to life. \n\nView the complete schedule\nRegistration options\nPlenary Lecturers and Guest Scholars
URL:https://live-events-ucsc.pantheonsite.io/event/the-dickens-universe-featuring-bleak-house/2026-07-26/
LOCATION:Humanities and Social Sciences Facility\, 2 Hagar Drive\, Santa Cruz\, CA\, 95064
CATEGORIES:Conference,Film Screening,Lectures & Presentations,Meetings & Conferences,Seminars,Undergraduate
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