Li, J. (CM) – Detecting Failure to Adapt: Reading Self-Regulated Learning Breakdowns from Game Telemetry through Plan Recognition
Three learners who fail the same level of an educational game the same number of times can be failing in three different ways, and the difference determines what each should do next. Yet the measures a game’s logs are usually reduced to (completion time, error counts, mastery estimates) render the three identical. This proposal takes […]