• Carrión, H. (CSE) – Deep Learning Algorithms for Medical Image Representation Learning and Understanding

    Virtual Event

    AI-assisted clinical decisions in medicine, and particularly in dermatology, demand fine-grained understanding across diverse skin tones, body sites, and disease types, yet expert-annotated datasets are scarce, demographically imbalanced, and almost devoid of rare presentations. This dissertation develops four deep learning systems for this low-label, low-coverage regime. We introduce HealNet, which learns wound healing stages from […]

  • Levine, R. (CSE) – Validating GPU Memory Consistency and Safety at Scale

    Engineering 2 Engineering 2 1156 High Street, Santa Cruz, CA
    Hybrid Event

    Graphics Processing Units (GPUs) have become essential platforms for parallel computing, supporting applications far beyond graphics. Central to GPU programming models is its memory consistency specification (MCS), which defines the semantics of concurrent shared-memory operations and interacts with other language features to determine security guarantees such as memory safety. Understanding whether implementations conform to an […]

  • Holmes, J. (CM) – Towards a Multi-dimensional Model of User Load

    Virtual Event

    Games user researchers (GURs) use various methods to understand when a game is overloading its players. In games research where data-driven multimodal approaches are necessary to drive insights, the currently available tools to measure user load are coarse, one-dimensional, and often aggregated. The more dominant instruments, such as the Cognitive Load Scale (CLS) and the […]

  • Li, J. (CM) – Detecting Failure to Adapt: Reading Self-Regulated Learning Breakdowns from Game Telemetry through Plan Recognition

    Virtual Event

    Three learners who fail the same level of an educational game the same number of times can be failing in three different ways, and the difference determines what each should do next. Yet the measures a game’s logs are usually reduced to (completion time, error counts, mastery estimates) render the three identical. This proposal takes […]